# TAZ Pro Calibration Cube

**URL:** <https://forum.lulzbot.com/t/taz-pro-calibration-cube/6677>\
**Category:** LulzBot TAZ\
**Created:** [May 3, 2019, 9:11pm UTC](https://forum.lulzbot.com/t/taz-pro-calibration-cube/6677 "2019-05-03T21:11:30Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![BusterCherry](https://avatars.discourse-cdn.com/v4/letter/b/13edae/32.png) [@BusterCherry](https://forum.lulzbot.com/u/BusterCherry)\
**Post date:** [May 3, 2019, 9:11pm UTC](https://forum.lulzbot.com/t/taz-pro-calibration-cube/6677/1 "2019-05-03T21:11:30Z")

</div>

Any possibility that we could get this as a TAZ 6 upgrade mod? Does it require a belt driven z-axis?

---

<div class="post-metadata">

**Author:** ![Menissalt](https://sea2.discourse-cdn.com/flex020/user_avatar/forum.lulzbot.com/menissalt/32/9322_2.png) [@Menissalt](https://forum.lulzbot.com/u/Menissalt)\
**Post date:** [May 6, 2019, 7:53pm UTC](https://forum.lulzbot.com/t/taz-pro-calibration-cube/6677/2 "2019-05-06T19:53:09Z")

</div>

I could see this being something several manufacturers/modders implement since tmc drivers can detect collision, no need to have Lulzbot’s unique take. It’s just a matter of time and effort vs gain. I have no doubt Lulzbot is using the nozzle just like they are with leveling so this could probably be ported with relative ease. However cause I bet it’s using this system I expect this feature to cause a ton of issues just like the leveling does already.
