Taz 5 + BLTouch [Project]

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nalby
Posts: 6
Joined: Mon Dec 15, 2014 8:04 pm

Re: Taz 5 + BLTouch [Project]

Post by nalby » Tue Nov 06, 2018 12:54 pm

Hi I just installed the bltouch on my taz5, with a bit of tweaking I have it working pretty good. Thanks for the sketch. One question right now it's doing 12 points and takes forever is there a way to speed it up and do 9 points?

thanks jim

xstrider
Posts: 1
Joined: Sat Nov 10, 2018 9:46 am

Re: Taz 5 + BLTouch [Project]

Post by xstrider » Sun Nov 11, 2018 9:22 am

I believe you have to recompile the code changing this setting:

Code: Select all


#if ENABLED(AUTO_BED_LEVELING_LINEAR) || ENABLED(AUTO_BED_LEVELING_BILINEAR)

  // Set the number of grid points per dimension.
  #define GRID_MAX_POINTS_X 3
  #define GRID_MAX_POINTS_Y 3
  
  

Menissalt
Posts: 81
Joined: Sun Dec 06, 2015 10:47 am

Re: Taz 5 + BLTouch [Project]

Post by Menissalt » Mon Nov 12, 2018 12:11 pm

xstrider wrote:
Sun Nov 11, 2018 9:22 am
I believe you have to recompile the code changing this setting:

Code: Select all


#if ENABLED(AUTO_BED_LEVELING_LINEAR) || ENABLED(AUTO_BED_LEVELING_BILINEAR)

  // Set the number of grid points per dimension.
  #define GRID_MAX_POINTS_X 3
  #define GRID_MAX_POINTS_Y 3
  
  
Yea, that will do it

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