Good evening everyone!
I’ve recently received my Lulzbot TAZ 3 and after calibrating it, and printing the little octopus (not an incredible print, but i think it’s good enough for a newbie: http://prntscr.com/2p9y2i), I’ve tried to go and print a ring I made in Cinema 4D.
At first, Slic3r had a few troubles but i managed to solve them (even though Slic3r still tells me that there are several issues with the model but it has managed to solve properly). The point is that the upper part of the ring comes up pretty good but the lower part, that has little overhangs, come up pretty messed up.
First test: 235° for first layer - 225 for other layers // 110° heated bed // 0.1mm layer thickness: http://prntscr.com/2pa1p9
Second test: 235° first layer - 230 other layers // 110° heated bed // 0.2mm layer thickness: http://prntscr.com/2pa3u1
As you can see on the second screenshot, the upper/back part of the ring came pretty good, nice “low poly” look and a extremely smooth surface. Just what I expected.
BTW, everything setting is taken from the lulzbot profiles available for slic3r in lulzbot’s webpage.
Here you can download the file: https://www.mediafire.com/?431mr80r2rpfhcr
In slic3r the object is scaled down to 50%.
Thanks in advance everyone!